Kenny Scharf is an American painter who lives in Brooklyn, New York. He received his B.F.A. in 1980 with a major in painting at the School of Visual Arts located in Manhattan, New York City. Scharf’s works consist of painting pop culture icons in a science fiction setting, such as the Flintstones and the Jetsons. He is most well known for his work in the 1980s interdisciplinary art scene.
Kenny Scharf’s “Cosmic Cavern” immerses viewers in a day-glo universe densely packed with graffiti tags, detritus, and everyday objects reimagined as cartoon personalities. This surreal world comes to life under the fluorescent black lighting reminiscent of clubs and discos of the 1980s, a central inspiration for this party environment turned art installation. In 1981 Scharf created the first version in the closet of the small New York apartment he shared with artist Keith Haring. Since then, he has transformed basements, galleries, museums, RVs, and even suitcases into this psychedelic, multi-sensory experience.
Kyoto-based artist Kohei Nawa created a huge and immersive cloud-like installation made of small bubbles. Located in a dark room, the piece consists of floating foam that accumulates to form an ethereal structure that spreads across the space.
“Each bubble cannot escape the cycle of birth and destruction, which is not unlike the way our cells operate as they metabolize and circulate.”
Visitors attending this year’s Vivid Sydney festival were able to experience what standing inside a giant kaleidoscope feels like, courtesy of Masakazu Shirane. The Japanese spatial designer installed Light Origami, a giant spiky dome with a 3D kaleidoscope inside, right on the street. The musical space featured mirrored panels inside which reflected psychedelic designs according to people’s movements and clothing patterns and colors.
Crafted from more than 320 reflective aluminum composite panels, the dome offered an opportunity for visitors to re-imagine their own reality mediated by a sense of wonder. This way they weren’t mere spectators, but became co-creators as they played with the all-around reflections by dancing and dressing brightly for the occasion.
Truly Design is a group of urban artists known for their mind numbing graffiti, illustrations, murals and branding design that appeals to youth especially. Truly Design has created anamorphic paintings in abandoned factories, regenerated industrial spaces & museums.
Their 3d graffiti works start with a detailed study of the location which follows its recreation in digital 3D which helps them understand how to create the coolest interaction. In this phase, they also involve design architects to give their artwork an extra boost of perfection.
Cai Guo-Qiang was commissioned by the Philadelphia Museum of Art to create a site-specific explosion event on the front facade of the museum. The project, titled Fallen Blossoms, used a gunpowder fuse, metal net, and scaffolding to activate a blossom pattern for 60 seconds, temporarily setting the columns of the building ablaze.
A miniature city with office buildings and skyscrapers constructed by Peter Root out of more than 100,000 staples. This “Ephemicropolis” stacks of thousands of paper staples form the downtown core of the city. This creative project took 40 hours to complete.
A group of interior architecture students have built king-size wooden megaphones deep in the woods in Estonia. It is a large scale acoustic installation that amplifies the sounds of the forest.
Interior Architecture students at the Estonian Academy of Arts have conceived the idea of a forest library near RMK’s Pähni Nature Centre, where the quiet sounds of chirping birds and rustling leaves are amplified to surrounding site visitors.
The installation blends contemporary architectural space and wilderness and is accessible for hikers and nature lovers for free. The objects were placed at such a distance and angle that the sound feed from all the three directions creates a delicate unique sound at the very centre.
The interventions, titled ‘Ruup’, span three meters in diameter, offering those seated and lying within ample space for reading or resting. Additionally, the conical shapes offer potential shelter for a wanderer or modest hiker to spend the night, as well as provide a platform for outdoor classrooms, small-scale cultural events and concerts.
The Peristal Singum, which will be shown at the Aus Berlin Festival in Tilburg on the 28th of November, is a larger-than-life installation that allows visitors to walk, climb, and crouch through an artsy wonderland containing over ten different chambers.
The labyrinth was such a huge success in Berlin, the curators were forced to build a bigger version. Even after that, people still had to queue up for over three hours to get lost in the labyrinth.
The artist behind Peristal Singum is the German Tim Henrik Schneider. Painting is what Schneider normally does , but he felt a ‘normal’ exposition at the museum wouldn’t do his latest project any justice.
“Peristal Singum is a metaphor of the human digestive system. Nowadays people don’t take the time to process art. They consume it like junk food instead. Art can be confusing and has the power to alter your assumptions. I want people to discover that feeling in the Peristal. [The] physical experience of art is the only way people will start to self-reflect.”
Austrian artist Peter Kogel mixes architecture and geometric patterns to create dazzling public environments. By painting contoured black, and sometimes red, lines onto plain walls, floors, ceilings and hallways, he creates dizzying surroundings that are both magical and visually arresting. His painted pipes and tracks create unique spatial illusions bringing energy and movement to otherwise lifeless public spaces.
Kogler has been playing with spatial illusion since the 80’s and is one of the pioneers of computer-generated art. His eye-catching designs turn a two-dimensional work of art into 3-dimensional spaces that are difficult to forget.
Pop Art movement and the Russian Avant-garde are big influences in his pieces, but his most recent works take inspiration from computer games and digital revolution. This tool allows him to create impressive extraordinary landscapes that, although static, emulate a disorienting movement.
Kogler’s work can be seen in subway stations and airports’ parking lots, sometimes accompanied by sonic artist Franz Pomassl’s acoustic elements to extend to the visual perception.
Tube is a new installation concept constructed of stitched safety nets which assume a form of a closed hose that pulsates and oscillates in the longitudinal section.
The object is suspended from surrounding surfaces with numerous elastic strings, channelling a giant convulsing centipede. Such dispersed structural support enables even distribution of forces and allows the structure to feel soft and fully transparent as it transcends the architectural void, causing the sensation of free floating for the person inside.
The orthogonal scheme of host-space is fractured by irregular diagonals and oblique perspectives created by the jagged progression of the tube. The human crawler within experiences architectural environment from unexpected, surreal angles as he or she moves through the mesh artery which supports the body but lets the eyes fly and explore, resembling a strange case of “bird-worm” amalgamation. Tube’s irregular geometry defined by varying disposition of support strings makes it a perfect parasite.