Robert Minervini is an artist working in painting, drawing, printmaking, murals, and site-specific public art. His work examines spatial environments and notions of utopia in large-scale cityscapes, landscapes, and floral still-life arrangements, which addresses the ecological impact of humanity.
He received his MFA from the San Francisco Art Institute, and his BFA from Tyler School of Art. He has an extensive exhibition history and has participated in artist in residence programs at the Bemis Center for Contemporary Arts, the Headlands Center of the Arts.
Jess Johnson (previously featured here) was born in Tauranga, New Zealand in 1979. In 2016 she relocated permanently to New York after twelve years of living and working in Melbourne, Australia. Her drawing and installation practice is influenced by the speculative intersections between language, science fiction, culture and technology. In her drawings she depicts complex worlds that combine densely layered patterns, objects and figures within architectural settings.
Johnson’s drawings are often displayed within constructed environments that act as physical portals into her speculative worlds. Her recent video collaborations withSimon Ward have involved translating her drawings into animated Virtual Reality, thus enabling her audience to have the simulated experience of entering the hypnotic realms depicted in her drawings.
Berlin, Germany based Chiharu Shiota is a Japanese performance and installation artist best known for creating room-filling, monumental yet delicate, poetic environments. She weaves human-size webs from thread, turning entire galleries into labyrinthine environments and often enclosing personal objects or even herself.
Central to the artist’s work are the themes of remembrance and oblivion, dreaming and sleeping, traces of the past and childhood, and dealing with anxieties. Shiota finds diverse visual expressions for these subject matters, the most celebrated being impenetrable installations made of thread which often enclose various household and everyday, personal objects: a burnt-out piano, a wedding dress or a lady’s mackintosh.
Bradley Eastman aka Beastman is an multidisciplinary artist from Sydney, Australia. Influenced by the biodiversity, symbolism and design aesthetics behind nature’s repetitive geometric growth patterns and organic landscapes, Beastman’s paintings, digital illustration, commercial projects and public murals explore a unique visual language, depicting future environments of abstracted landscapes, potential new life forms and human intervention.
Laura Berger (previously featured here) is a visual artist living and working in Chicago, Illinois. She received her BFA from the University of Wisconsin-La Crosse in 2002. Berger has shown her artwork both nationally and internationally, with exhibitions in Australia, Belgium, Canada, Chile, and New Zealand.
Her existential explorations take place within minimalistic environments, populated by a cast of culturally diverse naked human bodies. These entities are often engaging in spiritually enriching activities, both together and alone, highlight the importance of our basic human connections and the time required to reflect and grow.
Buenos Aires, Argentina based Karina Peisajovich received a BFA from the National School of Fine Arts Prilidiano Pueyrredón in Buenos Aires, Argentina. Peisajovich’s works decode the machinery behind representation, focusing on the idea of light, darkness and color as the grounding substance giving shape to the world of images. She structures spaces to achieve heightened perceptual experiences in which visitors become acutely conscious of their individual eye as a perceiving entity. Her time-color environments engage viewers with a simulated pre-image state where they may recognize their own processes of visual construction.
Copenhagen based Swedish artist and designer Anny Wang and Tim Söderström create a series of hypnotic graphic animations. Their animations explore the application of color to animated forms. Having worked as architects, as well as 3D artists, Anny and Tim have taken their exploration of 3D software from working on real architectural projects to building hyper-real environments based on illustration and animation. The studio strive to create mind tickling and unexpected experiences through materiality and technology.
Nicole Gustafsson (previously featured here) is the creator behind NIMASPROUT. She currently lives in the Pacific Northwest with her husband and pet kids. Nicole works as a full time illustrator, specializing in traditional media paintings featuring everything from woodland characters and environments, to pop culture based projects for various galleries.
Sally Deng grew up in a dual existence between living for months in China and traveling back to Los Angeles where her family owned a diner in downtown Los Angeles. This presence of opposites coming together is a recurring theme in Deng’s work, through which she creates thoughtful environments in which she is able to harmonize between polarized elements.
Dutch artist Jasper de Beijer uses sculpture-based photography to inspire new ideas about the past. The underlying theme in his work is the impact that the media’s representation has on our collective understanding of history. de Beijer aims to deconstruct the media by staging historical events as 3D models, photographing them and then distorting them in his studio- the result of which looks stunningly more like drawings or illustrations than actual photographs. Each image taken is of a physical set made of drawn material and constructed bodies, environments, and ephemera.