UK-based artist Nora Fok creates wearable textiles inspired by science and math, using nylon microfilament. Hand-woven, knitted, braided and knotted, a single piece can take weeks to finish. Her delicate, intricate structures push jewelry to a new dimension, transforming organic forms into wearable, ethereal sculpture.
She likes to draw attention to the very ordinary to make something special by presenting it in her own way. Her approach is not scientific; she combines her discoveries intuitively with her personal technical skills to produce her unique pieces.
Hvass&Hannibal is a multi-disciplinary arts and design studio based in Copenhagen. Since 2006, its founders, Nan Na Hvass & Sofie Hannibal have worked in close collaborative partnership with illustrative and conceptual design in a number of different fields for numerous clients in Europe, Asia and the US. Whether in the digital realm or on a three-dimensional scale, the studio takes projects from esoteric illustrative beginnings to a full art direction and graphic design solution, all in-house.
Working in oil, spray paint, and collage, Todd Kelly creates geometric, painterly and textured paintings. He often extrapolates successive degrees of abstraction from an initial figurative approach, such as a still-life or old-master painting. The same sized canvases are meant to hang in groups that can be endlessly rearranged, and interact in unexpected ways that create a sort of puzzle imagined by the viewer, resulting in a post-structuralist approach wherein the viewer’s journey supersedes the creator’s intent.
Charlie Gregson is a freelance illustrator creating abstract designs. His images are records of probabilistic experiments presented through a language of strict geometry and color, yielding complex yet balanced structures. Gregson strives to give his forms a sense of mood and visual presence that best transmutes the human connotations of this mathematical interplay into the pictorial realm.
Rhode Island-based artist Bayne Peterson‘s eye-popping dyed plywood sculptures are made in a process of digital fabrication and lost wax casting. Curves, give form to the artist’s ongoing exploration of traditional and digital processes in sculpture. Peterson mines the shared visual connections of both, as well as the different ways that hand carving and digital fabrication allow for the invention of form: either along the way or through distinct markers.
He creates each plywood sculpture by joining together multiple cut triangular sections of plywood dyed in striations and then carving by hand. The metal sculptures are instead created through digital design and fabrication, cast in an ancient lost-wax technique, and smoothed and tinted to a lustrous sheen. Historical precedents such as biomorphic abstraction, Modernist sculpture, soft sculpture, and craft traditions inform the works.