Copenhagen based Swedish artist and designer Anny Wang and Tim Söderström create a series of hypnotic graphic animations. Their animations explore the application of color to animated forms. Having worked as architects, as well as 3D artists, Anny and Tim have taken their exploration of 3D software from working on real architectural projects to building hyper-real environments based on illustration and animation. The studio strive to create mind tickling and unexpected experiences through materiality and technology.
As a paper engineer, Matt Shlian‘s work is rooted in print media, book arts and commercial design. Beginning with an initial fold, a single action causes a transfer of energy to subsequent folds, which ultimately manifests in drawing and three dimensional forms. He uses his engineering skills to create kinetic sculptures which have led to collaborations with scientists at University of Michigan.
They work on the nanoscale, translating paper structures to micro folds. Their investigations extend to visualizing cellular division and solar cell development. Researchers see paper engineering as a metaphor for scientific principles; Shlian sees their inquiry as a basis for artistic inspiration.
Francis Pienaar is a visual artist based in Toronto. And that broad description is as specific as it will get. His illustration work is among the best we’ve seen in a while. But the photography and 3D work is worth mentioning too. Take a look at a selection of his illustrations here. The subtle use of lines and hard colors will surely claim your attention.
Eyal Gever is a cutting-edge contemporary artist whose work sits at the fusion of art and technology. Using just a palette of code, he develops life-like digital simulations of moments in time — often dramatic or catastrophic in nature — from which he fabricates 3D-printed sculptures and installations.
Gever, born in 1970 in Tel Aviv, Israel, attended Jerusalem’s prestigious Bezalel Academy of Art and Design, but was injured while performing his mandatory national service with the IDF, where he served for two-and-a-half years as a paratrooper (special operations unit). Volunteering for the IDF’s specialist computer R&D unit, Mamram, he began to master the computer simulation skills which would later shape and infuse his art.
Machineast is a design directing duo Fizah Rahim & Rezaliando based in Singapore. They focus on rich visual aesthetics for 3D illustration, typography and design. Rezaliando from Malaysia and Fizah Rahim from Indonesia met each other when they were in their mid-teens at the design school they both attended at the time. The connection and mutual understanding between them developed so naturally that it is almost as if they were pre-destined to become best friends, forge a joint career where they are always in constant collaboration and end up founding a creative studio.
They carry out spectacular projects where art and design are in perfect harmony; they maintain a continuous dialogue in a very specific aesthetic language. It is not surprising that their projects explore fields like digital art, 3D art, illustration and art multimedia; they transition seamlessly between abstraction and the dreamlike nature of surrealism; they make it clear – on many occasions – that they are children of the 80’s and passionate lovers of color and music.
Gunjan Aylawadi is a self taught visual artist and a qualified computer science engineer and industrial designer. Born in New Delhi, India, she now lives and works in Sydney. Through her unique and intricate, paper tapestry technique, she explores the intersection between craft traditions, sensory pleasures she experienced growing up and the new culture she finds herself in now.
Crafting thoughtful mosaics out of personal reflections, she creates works with simple materials and processes that are as important as the end result – illustrating the quiet power of slowing down and a thoughtful absorption of our environments.
Boston, MA based artist Nick Zaremba is a Drawer, Painter, and Installation Artist. His constantly evolving and morphing artwork ranges from small framed drawings and site specific 3D installations to large scale commissioned murals all the while translating what he does by hand to digital graphics able to be placed on products such as snowboards, apparel, and packaging.
Zaremba draws influences from his youthful adventurous side, the colors in nature all around him, psychology, and semiotics. These influences along with his curiousity of the human condition mixed with lifelong ingredients including skateboarding, graffiti, DIY culture, are his driving force to create.
Alex Yanes‘ work is a staple in Miami’s Wynwood art district and he looks forward to taking his art across the U.S.. His art embodies innovative use of color and imaginative subject matter and speaks to collectors and new art lovers, alike.
Alex uses bold outlines to define his intricate figures. His most recent works are multi-media, three dimensional images. This process consists of drawing then cutting the image out of masonite board using a jig saw. Once they are cut, the individual pieces of the puzzle are sanded and painted using a mixture of acrylic, spray enamel and air brush. Finally, the pieces are attached to a background in multiple layers, revealing the completed painting.
Kate Matthews‘ practice explores the limits of geometric and optical painting through the use of color, repetition, sequence and distortion. She creates 3D art with a striking optical effect. In each piece of art, a 2D painting is transformed through sculpture, architecture, and geometry.
Matthews breaks down the rules of established, modernist, two-dimensional abstraction. Obscuring the rules of fixed, consecutive arrangements, her work generates a sense of unease by creating broken and fragmented shapes whilst in a uniform composition. As the viewer moves around the work, the forms, shapes and shadows alter, creating a sense of disorientation and surprise.