Lima, Peru based artist Ana Teresa Barboza creates landscapes and other imagery that exists in the space between tapestry and sculpture using embroidery, yarn, and wool. Emulating the flow of waves or grass, each piece breaks out of its embroidery hoop and tumbles down the wall upon which it is being displayed.
“Both embroidery and crocheting are techniques that require time. I use these techniques in order to make a connection between manual work and the processes of nature; creating thread structures similar to the structures that make a plant for example.” Ana Teresa Barboza
Eva Eun-Sil Han was born in Korea where she lived for 27 years. When she encountered the collages of Max Ernst did she start to use collage as a means of artistic expression. In her work she combines material from any kind of ready-made mass media, such as newspapers, magazines or old books. Eva Han prefers to use knife and glue rather than working with pixels on a computer screen, because it allows her to touch, feel and smell the different source papers. Especially old paper smells good to her.
The artist collages photographs, her own and others, often drawing and painting onto the paper. Many of them seem purely abstract and in most, the assemblage of images is in such bits and pieces they don’t seem meant to be discerned specifically.
Particularly drawn to the home and its residents, Sewanee, Tennessee based Jessica Wohl exploits the uncanny while subverting domestic representations of perfection and happiness. She uses obsession, personification and gothic overtones to convey the idea that looks can be deceiving, and she interprets the family, the posed portrait and the suburban tract home as stages where this unsettling dynamic plays out.
New York City based Erik Carter’s work is both aesthetically provocative and conceptually driven. The graphic designer and art director graduated as a CD major in 2011 and has gone on to work for MTV, The New York Times, andThe Office of Paul Sahre. His book covers and illustrations have received notable recognition in the design world and beyond.
The collage work of Jesse Draxler combines tendencies of immediacy, appropriation and a denial of visual ownership, though with hand-crafted technique. His mixed-media fusion of found images, typography and design sensibilities thrives in information-overload times, both in drawing inspiration as well as being viewed instantaneously. By finding source material from anything, Draxler is able to ‘remix’ fashion spreads as easily as referencing art movements, crafting a new 2-dimensional language that has an immediate accessibility.
Miami based artist Jose Mertz is an illustrator/street artist who focuses on pushing an experimental original style with inspirations coming from ancient civilizations and their teachings, science fiction, Eastern philosophy, dreams, myth and the supernatural, expressing his vision about the human condition.
Mertz takes us to the deepest realms of the mind, reveals the complexity of human emotions, deconstructs and reconstructs his fluid characters and opens the door to new dimensions and endless possibilities of perceiving and interacting with our inner and surrounding reality.
Copenhagen based Swedish artist and designer Anny Wang and Tim Söderström create a series of hypnotic graphic animations. Their animations explore the application of color to animated forms. Having worked as architects, as well as 3D artists, Anny and Tim have taken their exploration of 3D software from working on real architectural projects to building hyper-real environments based on illustration and animation. The studio strive to create mind tickling and unexpected experiences through materiality and technology.
Geriko, the Franco-Belgian creative duo of Hélène Jeudy and Antoine Caëcke, creates cinematic animations bound to make your jaw drop. The Paris-based pair come from a background in graphic design, illustration and animation, working both individually for a number of years before establishing their collective identity and aesthetic.
Geriko’s graphic style, influenced by Japanese manga and anime and Belgian comic book art, is created in a combination of 2D, 3D and traditional animation.
Steve Ferrera received his BFA from UCSC and his MFA from SJSU both with an emphasis in sculpture. His work crosses many disciplines including film, television, stop motion animation, children’s books, and collectible toys. Often inspired by mythology, religion, cartoons, and make believe, his curious and absurd creatures exist in their own cosmic events, lurking on the fringes of fairy tale and folklore. He lives in Berkeley California with his one-eyed cat.